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Media and Entertainment
Sat, January 25, 2025
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Quantum Error Studio Blames Piracy For Son and Bone
- TeamKill blames piracy for low player counts, referencing instances of pirating their games. The studio expressed concern over not wanting to release their upcoming game on PC due to possible vulgar mods.
The article from MSN discusses TeamKill Media, the developers behind the upcoming game "Quantum Error," who have publicly blamed piracy for the cancellation of their previous project, "Son and Bone." According to the studio, "Son and Bone" was pirated extensively, leading to significant financial losses which ultimately forced them to abandon the project. This experience has influenced their approach to "Quantum Error," where they are now focusing on implementing robust anti-piracy measures. The studio expressed frustration over the impact of piracy on small developers, highlighting how it not only affects their revenue but also their ability to continue creating new content. They are urging gamers to support developers by purchasing games legally to ensure the sustainability of indie game development.
Read the Full MSN Article at:
[ https://www.msn.com/en-us/entertainment/general/quantum-error-studio-blames-piracy-for-son-and-bone/ar-AA1xQ2Ww ]
Read the Full MSN Article at:
[ https://www.msn.com/en-us/entertainment/general/quantum-error-studio-blames-piracy-for-son-and-bone/ar-AA1xQ2Ww ]
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