Mon, November 17, 2025
Sun, November 16, 2025
Sat, November 15, 2025

India's Media & Entertainment Market Set to Exceed $100 Billion by 2030

88
  Copy link into your clipboard //media-entertainment.news-articles.net/content/ .. nt-market-set-to-exceed-100-billion-by-2030.html
  Print publication without navigation Published in Media and Entertainment on by Zee Business
  • 🞛 This publication is a summary or evaluation of another publication
  • 🞛 This publication contains editorial commentary or bias from the source

India’s Media and Entertainment Ecosystem is Poised to Cross $100 Billion by 2030

India’s media and entertainment (M&E) industry is experiencing a rapid transformation, driven by digital adoption, rising consumer spending, and a growing ecosystem of content creators and distributors. A recent analysis published on MSN Money India projects that the sector’s revenue will surpass $100 billion by 2030, a milestone that signals both the scale and dynamism of the market. Below is a comprehensive summary of the article, incorporating key statistics, growth drivers, and contextual links that help illuminate the forces behind this projected expansion.


1. Market Size & Forecast

  • Current Base: The article begins by noting that in 2023 the Indian M&E sector generated roughly $36 billion in revenue. This figure includes revenues from cinema, television, music, gaming, and digital platforms.
  • Projected Growth: A compound annual growth rate (CAGR) of 12–13 % is expected over the next seven years, with revenues reaching $100 billion by 2030. The forecast is built on a year‑on‑year increase that averages around $6 billion in absolute terms.
  • Sector Breakdown: The sector is broken into six main components: cinema (theatrical releases), OTT/streaming services, television broadcasting, music streaming & downloads, gaming & e‑sports, and advertising. Each of these sub‑segments is projected to contribute a distinct share to the overall growth.

2. Sub‑Sector Highlights

a. Cinema & Theatrical Distribution

  • The article cites that India’s box‑office revenues hit a record $3.8 billion in 2023, up 15 % from the previous year.
  • Despite the pandemic‑induced slowdown, multiplex chains are expanding, with an estimated 8–10 % growth in seat‑occupancy rates by 2026.

b. OTT & Streaming Platforms

  • Subscription revenue from local and global players is expected to jump from $1.8 billion in 2023 to $5.2 billion by 2030.
  • The analysis notes that domestic services such as Zee5, Hotstar, and SonyLIV will continue to compete aggressively with international giants like Netflix, Amazon Prime Video, and Disney+ Hotstar.
  • A key driver highlighted is the shift toward “ad‑supported” free tiers, which the article argues will broaden the subscriber base while generating ancillary ad revenue.

c. Television Broadcasting

  • While linear TV remains a stronghold, its growth rate is projected to slow to around 5 % CAGR as digital platforms gain traction.
  • However, digital “OTT‑TV” services that bundle live channels with on‑demand content are expected to grow at a higher rate (~10 % CAGR).

d. Music Streaming

  • Music streaming revenue is projected to rise from $500 million in 2023 to $1.9 billion by 2030, reflecting the growing popularity of Spotify, JioSaavn, and Gaana.
  • The article points out that India’s large and young audience is a key driver, especially the adoption of music‑subscription models in tier‑2 and tier‑3 cities.

e. Gaming & e‑Sports

  • Gaming revenue, which includes console, PC, mobile, and e‑sports, is expected to outpace the overall sector with a CAGR of 15 %, moving from $1 billion in 2023 to $4.5 billion by 2030.
  • The growth is attributed to the proliferation of affordable smartphones and 4G/5G connectivity, which have made mobile gaming the dominant platform.

f. Advertising & Sponsorship

  • Advertising, both on traditional media and digital platforms, is forecast to grow from $3.2 billion in 2023 to $8.4 billion by 2030.
  • The article links this increase to higher consumer spend on media, improved ad‑tech capabilities, and a shift toward data‑driven advertising.

3. Growth Drivers & Catalysts

  1. Digital Penetration: India’s internet user base is projected to exceed 950 million by 2030, which fuels demand for streaming, gaming, and digital advertising.
  2. Increasing Disposable Income: Rising GDP per capita and a growing middle‑class population provide the spending power necessary for subscription‑based services.
  3. Policy & Regulatory Support: Government initiatives such as “Digital India” and relaxed foreign‑investment norms in the entertainment sector have lowered barriers to entry for global players.
  4. Innovation in Content Creation: A surge in local content production—especially regional cinema and web series—has broadened the audience base.
  5. Ad‑Supported Models: The article emphasizes that a growing share of the audience prefers ad‑free but lower‑cost alternatives, thereby driving revenue from digital advertising.

4. Challenges & Risks

  • Piracy: Ongoing piracy issues could erode revenue, especially for the cinema and OTT segments.
  • Fragmentation: The sheer number of streaming platforms might dilute audience attention, making it harder for individual services to capture high subscriber counts.
  • Monetization Models: While ad‑supported tiers are gaining traction, achieving sustainable revenue from advertising in a highly price‑sensitive market remains a hurdle.
  • Regulatory Hurdles: Content regulation, censorship, and the evolving policy landscape could influence the type of content that is produced and distributed.

5. Links for Further Context

The MSN article references several key reports and statistics that provide deeper context:

  • A link to the Nielsen India’s Annual Report gives a detailed breakdown of viewership trends across television and OTT.
  • An embedded infographic citing the India Brand Equity Foundation highlights the growth of brand‑sponsored content in media.
  • The article also links to a research paper from McKinsey on Digital Advertising Trends in India, which discusses the shift from traditional advertising to programmatic ad spend.

These linked resources enrich the understanding of how macro‑economic forces, consumer behavior, and technological advances intertwine to shape the sector’s trajectory.


6. Bottom Line

The article’s projections are grounded in robust data and reflect a sector that is evolving from a largely traditional model to a diversified, digital‑first ecosystem. By 2030, the Indian media and entertainment industry is poised to generate revenue exceeding $100 billion, driven by high‑growth sub‑sectors such as gaming, OTT streaming, and digital advertising. However, sustained success will depend on navigating piracy, consumer price sensitivity, and a rapidly fragmenting marketplace. The insights presented in the MSN piece underscore that India’s media economy is not only expanding in size but also becoming increasingly sophisticated, mirroring global trends while retaining a uniquely local flavor.


Read the Full Zee Business Article at:
[ https://www.msn.com/en-in/money/topstories/indias-media-and-entertainment-sector-set-to-cross-100-billion-by-2030/ar-AA1QuRAM ]