Hasbro Partners with AnimaJ and Lumee to Dominate Digital Kids' Entertainment
Locales: UNITED STATES, FRANCE, UNITED KINGDOM, JAPAN

Los Angeles, CA - February 13, 2026 - Hasbro Entertainment today announced a major strategic alliance with animation studio AnimaJ and interactive content creator Lumee, signaling a decisive shift towards dominating the rapidly expanding digital kids' entertainment market. This partnership isn't merely a content deal; it represents a concerted effort to redefine how Hasbro interacts with its youngest audience, prioritizing digital delivery and immersive experiences over traditional broadcasting models.
For decades, Hasbro has been a household name synonymous with iconic toys and, increasingly, the entertainment properties those toys spawned. From Transformers to My Little Pony, the company has a rich library of intellectual property. However, recent years have seen a seismic shift in children's media consumption. Streaming services, mobile gaming, and interactive apps now command the attention of young viewers, presenting both a challenge and an opportunity for established entertainment giants like Hasbro.
This is where AnimaJ and Lumee come in. AnimaJ, celebrated for pushing the boundaries of 2D and 3D animation, brings a fresh, visually dynamic style that appeals directly to today's digitally native children. Their past work - notably the critically acclaimed animated series Star Explorers and the interactive VR experience Ocean Wonders - demonstrates their ability to create compelling narratives that resonate with young audiences. Lumee, meanwhile, is a pioneer in branching narratives and personalized digital experiences. They specialize in crafting interactive stories where children's choices directly impact the plot, fostering a sense of agency and deeper engagement. Their "Choose Your Own Adventure" style apps have consistently topped download charts.
Eleanor Vance, President of Hasbro Entertainment, emphasized the strategic importance of the partnership. "We are incredibly excited to be partnering with AnimaJ and Lumee," she stated. "Their expertise in animation and interactive content aligns perfectly with our strategy to deliver engaging and enriching experiences for kids globally. The digital landscape is increasingly important, and this partnership strengthens our ability to meet those demands and drive digital sales growth." Vance hinted at a significant investment in not just content creation, but also in the infrastructure needed to distribute and monetize this content effectively. This includes enhanced digital platforms, expanded marketing campaigns targeting online channels, and a dedicated data analytics team to track engagement and optimize content performance.
Industry analysts predict the kids' digital entertainment market will continue on a steep growth trajectory for the next five years, with estimates pointing to a potential doubling in revenue. Several factors are driving this expansion, including the proliferation of affordable mobile devices, increased access to high-speed internet, and a growing parental acceptance of digital learning and entertainment. The COVID-19 pandemic further accelerated this trend, as families increasingly turned to digital platforms for entertainment and education. Hasbro's move is strategically timed to capitalize on these evolving consumer habits.
While specific financial details of the agreement remain confidential, sources close to the deal reveal a multi-year commitment with substantial investment from Hasbro. This isn't a simple licensing agreement; it's a full-fledged partnership involving collaborative content development, shared marketing resources, and a long-term vision for building a thriving digital ecosystem. Reports suggest Hasbro is particularly interested in leveraging Lumee's technology to create personalized learning experiences tied to its existing toy lines, effectively bridging the gap between physical play and digital engagement.
The first collaborative projects, anticipated to launch in late 2026, will span a wide range of digital platforms. These include major streaming services like Netflix and Disney+, dedicated Hasbro-branded mobile apps, and interactive websites designed for both desktop and mobile access. Rumors circulate about a potential foray into the metaverse with immersive virtual experiences based on popular Hasbro franchises, allowing children to interact with their favorite characters in a whole new way. The initial focus will be on short-form animated series designed for quick consumption on platforms like YouTube Kids and TikTok, followed by more complex interactive games and longer-form content for premium streaming services.
This partnership positions Hasbro not only as a provider of toys and entertainment but as a holistic digital experience provider for children. It's a bold move that demonstrates a clear understanding of the evolving landscape of kids' entertainment and a commitment to shaping the future of digital play.
Read the Full Variety Article at:
[ https://variety.com/2026/tv/global/hasbro-entertainment-animaj-lumee-kids-content-digital-sales-1236623149/ ]